Berlin --:--Wednesday, 28 October 2026
LIVE
GamesNEWSFACTSCONTEXT
Games ·
OpenCritic 75 · Noisy Pixel 8/10 · DayOne 7.5/10

Terrible Lizards review: Parkour escape from dino mutants on Route 66

PC, PS5, Xbox Series X|S · Release 29.10.2026 · WDR Studios

WDR Studios’ debut launches on 29 October: horror without weapons, but with wall-runs and chases. OpenCritic average of 75.

REVIEWPlaying the video loads it from YouTube (Google).

Photo: Jeffrey Beall / Wikimedia Commons, CC BY 4.0 (cropped and resized)

Trailer: YouTube · WDR Studios · youtube.com

Critics' rating

Scores: OpenCritic 75 · Noisy Pixel 8/10 · DayOne 7.5/10

Platforms
PC, PS5, Xbox Series X|S
Studio
WDR Studios
Release
29.10.2026

+ Pros

  • Fluid parkour in the vein of Mirror’s Edge
  • Thrilling chase sequences
  • Atmospheric animatronic museum
  • Options against motion sickness

– Cons

  • Thin story, abrupt ending
  • Technical issues: collision detection, frame drops in the finale
  • Uneven start with an overly open first level
  • Pursuer AI often gets stuck

Critics' verdict

A promising debut: dino-mutant parkour horror that thrills with its pace but stumbles in story and technology.

Summary of published reviews – sources below.

Terrible Lizards is the first game from young studio WDR Studios and launches on 29 October via Digital Pajamas for PC, PlayStation 5 and Xbox Series X|S. It is set at Dalton’s Dinos, a once-popular roadside attraction on Route 66 in New Mexico. In 1992, protagonist Jordan breaks down there – and ends up trapped in a museum and underground caverns full of mutated, dinosaur-like creatures. Guided over the radio by Stella, he searches for the attraction’s missing founder and his son. There is no combat: you run, climb, swing and wall-run.

On OpenCritic the game scores 75 from three reviews. Noisy Pixel gives it 8 out of 10 and calls it an “incredibly promising debut title”: the controls are precise, the chases full of adrenaline and the museum with its animatronic dinosaurs highly atmospheric. The site also praises its options against motion sickness. DayOne (7.5 out of 10) sees a spiritual successor to Mirror’s Edge “masquerading as a horror game” and rates the chases as the highlight.

The weaknesses: Noisy Pixel finds the story underbaked and the ending abrupt, while the caverns get repetitive. DayOne reports collision-detection problems, frame-rate drops in the final level and enemy AI that often gets stuck; the first level is also too open for parkour. Playtime is around six to eight hours.

More from this section

← Games