Croc 2 review: The crocodile returns with better controls and a museum
The remaster of the 1999 PlayStation platformer is out on all major platforms since 29 October. Critics praise the controls and extras but find the mini-games simple.
Photo: Evan-Amos / Wikimedia Commons, Public domain (cropped and resized)
Trailer: YouTube · Argonaut Games · youtube.com
Critics' rating
Scores: Noisy Pixel 7.5/10 · Games Asylum 6/10
- Platforms
- PS5, PS4, Xbox Series X|S, Switch, PC
- Studio
- Titanium Studios / Argonaut Games
- Release
- 29.10.2026
+ Pros
- Modern controls and improved camera
- Varied, colourful worlds
- Option to switch back to original graphics and controls
- Outstanding Croc2pedia museum
– Cons
- Shallow vehicle and mini-game sections
- Consumable tools feel repetitive
- Simple level design, thin story
- No rewind or quick save
Critics' verdict
A lovingly restored but fairly average 1999 platformer – mainly one for nostalgic fans.
Summary of published reviews – sources below.
Following the remaster of Croc: Legend of the Gobbos, Argonaut Games is bringing back the sequel: Croc 2: Kingdom of the Gobbos has been available since 29 October on PlayStation 5, PlayStation 4, Xbox Series X|S, Nintendo Switch and PC, developed by Titanium Studios. Croc roams four Gobbo villages – Sailor, Cossack, Caveman and Inca – across more than 40 levels, with rides in a car, speedboat, minecart, hang glider and aeroplane. New additions include a triple jump and modern controls that can be swapped at any time for the old tank controls.
Noisy Pixel gives it 7.5 out of 10, calling the platforming simple but satisfying, the controls responsive and the worlds colourful and full of charm. Creative Bloq sees the new camera and controls as a big step up from the often frustrating original. The Croc2pedia earns plenty of praise: a digital museum with design documents, cut content and an interview documentary of around 90 minutes.
Games Asylum is more critical with 6 out of 10: the racing, boat and flying sections are shallow and easy, bosses go down in three hits, and the tone and story are very childish. Noisy Pixel dislikes consumable tools that have to be bought again and again, and several reviews miss rewind and quick-save features. All in all: a careful remaster of a fairly average game that is likely to appeal mainly to fans from back then.
