Bluey’s Happy Snaps review: a charming photo safari for children
In the new game based on the animated series, Bluey and Bingo hunt for snapshots with Dad’s old camera. Critics praise its charm but note technical flaws.
Graphic: TERRA WORLD NEWS (own graphic based on the sources listed)
Trailer: YouTube · Nintendo of America · youtube.com
Critics' rating
Scores: OpenCritic 77 · Nintendo Life 8/10 · CGMagazine 7/10
- Platforms
- Switch 2, Switch, PS5, PS4, Xbox Series X|S, Xbox One, PC
- Studio
- Gameloft Brisbane / Gameloft
- Release
- 15.10.2026
+ Pros
- Faithful locations and the show’s original voice cast
- Lots to discover, open-ended play without penalties
- Varied mini-games
- No in-game purchases, local two-player co-op
– Cons
- Touch controls faulty in Nintendo Life’s test
- Characters’ vacant stares in cutscenes
- Progression bugs and underdeveloped ideas
- Mini-game locked to the pricier Deluxe Edition
Critics' verdict
A charming but not fully polished photo adventure that should above all delight younger children and Bluey fans.
Summary of published reviews – sources below.
Bluey’s Happy Snaps launches on 15 October for Switch 2, Switch, PlayStation 5 and 4, Xbox Series X|S, Xbox One and PC. The game based on the Australian animated series was developed by Gameloft Brisbane and is published by Gameloft. Bluey and Bingo use their dad’s old camera to explore their home and locations in Brisbane, take photos and decorate scrapbooks. A second player can join locally. According to Gematsu, the standard edition costs €39.99, and there are no in-game purchases.
Nintendo Life awards 8 out of 10, praising the faithful locations and characters, the many things to discover and the open-ended play with no penalty for wrong photos. In its test, however, the touch controls did not work properly. CGMagazine gives 7 out of 10, highlighting varied mini-games and the original voice cast.
The presentation draws criticism: according to CGMagazine and Siliconera, the characters stare blankly ahead during conversations. Siliconera (7 out of 10) also reports progression bugs, while CGMagazine notes underdeveloped ideas and a mini-game only available in the pricier Deluxe Edition. The OpenCritic average stands at 77.
